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The Lake

The main goal of this personal project was getting familiar with Houdini and learning its procedural and scattering workflows.
The terrain, scattering, and the shed were completely done in Houdini. Unique props were modeled in Maya. Most of the vegetation and rocks are external assets. Texturing of the shed and boats was done in Substance and the rest of the environment was shaded procedurally in Houdini.